namespace Game.Main.Event
{
	public class GameEvent
	{
		public const string START_GAME = "game.start_game";

		public const string PARSE_CONFIG = "game.parse_config";

		public const string RESOURCE_LOADED = "game.resource_loaded";

		public const string CAMERA_POS_CHANGED = "game.camera_pos_change";

		public const string LOADING_VIEW_APPEAR = "game.loading_view_appear";

		public const string REMOVE_ITEM = "game.remove_item";

		public const string CAN_TOUCH_SCENE = "game.can_touch_scene";

		public const string CAN_TOUCH_UI = "game.can_touch_ui";

		public const string CHANGE_SCENE_BY_ELEVATOR = "game.change_scene_by_elevator";

		public const string CHANGE_SCENE_BY_AMBULANCE = "game.change_scene_by_ambulance";

		public const string CHANGE_BRUSH = "game.change_brush";

		public const string CHANGE_SUN_LIGHT = "game.change_sun_light";

		public const string CHANGE_SUN_STATE = "game.change_sun_state";

		public const string OPEN_CLOSE_LAMP = "game.open_close_lamp";

		public const string PURCHASING_RESULT = "game.purchasing_result";
	}
}
